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Dante’s Inferno, EA Brings to You! III Posted: 26 Dec 2009 10:01 PM PST
The homage to Sony’s title continues in the Cross-shaped status bar in the top-left, with two energy meters – one for health, the other for magic – replenished by collective coloured orbs left in the wake of dispatched foes, or prised out of chests with a few rapid taps of the circle button. You’ll gain more magic attacks as you progress; the only one available to us is Lust Storm, which produces a shimmering burst of supernatural energy to get you out of a tight spot; but we also saw listings for Sins Of The Father, Heart Of Cerberus and Suicide Fruit, which sounds like the cocktail menu in a goth pub. The game’s not out for at least another year, but is already encouragingly locked at 60 frames-per-second. And with Dante as level designer-at-large there’s no excuse for a single wasted pixel in the construction of this virtual hell. |
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